Kayla White’s Blogs
FINAL Walk Cycle Animation 5/19/22
In this project, I used the ultimate walker rig in order to practice creating a walk cycle. I ran into several issues, such as the legs freaking out occasionally, and it looking strange. However, I pushed through and did the best I could despite the struggles. This was good practice and I followed the video […]
Crane Animation Test
In this project I learned how to utilize rigs, repath files, and set keyframes with a rig. I didn’t follow the video point for point, because I thought his animation looked weird, so I made my own.
Floursack Rig Animation Update- 4/22/22
I have been working on the floursack jumping animation. So far, I’ve gotten through the keyframes and timing. I’ll be doing the in-betweens soon. I enjoy this process and seeing my vision come to life. Hopefully, I’ll be able to add some character to the final animation!
Pendulum Exercise 4/8/22
Today I’ve finished up the pendulum animation exercise. I mostly followed the video, however, I did my own adjustments. My timings are slightly different from his. My positions are slightly different from his. I thought animating the swing was a lot of fun near the end.
Floaty Ball Animation
Today I’ve finished up my Floaty Ball Animation project. However, I hit several struggles along the way. I didn’t make my animation quite right near the end, and somehow I managed to permanently change the color pattern on the beach ball. I didn’t know how to fix it, so I just decided to turn it […]
Progress Update 3/23/22
Today, I worked on the floaty bouncing ball project. I’m halfway done, as I modeled, colored, and animated the ball. I just have to finish up some parts and I should be finished soon. Hardest part for me was getting the line indents in the model- for some reason they didn’t want to work.
Heavy Ball Animation 3/14/22
Today I’ve finished animating the rolling bowling ball. Please ignore the compression, the encoder does that when I turn the mvi’s into gifs. I followed along with the video, using his timings and instructions in order to complete it. I know I forgot to post updates, but I have been working on this for a […]
Bouncing Ball Animation 2/23/22
Today I created and finished a bouncing ball animation in Maya. I wasn’t sure how to get rid of the texts on the bottom, nor why when I converted it into a GIF, it became crusted and strange. Otherwise, I followed the video as best as I could.
Cloth Simulation Project Update 2/9/22
Today I decided I would start work on the cloth simulation video, that you are meant to do after the wrecking ball. I decided to take a break from the wrecking ball temporarily after getting stuck repeating the same things over and over again, with no sure way how to fix it. This is much […]
Bullet Physics Project 1/14/22
I can’t get the boxes to go away. I might just have to completely start from scratch. The bullet physics thing doesn’t seem to want to work. I must have messed up something. I just can’t figure out what.
Bullet Physics Project 1/12/22
I went back to adjust the size of the ball, however, at some point, things got messed up and I’m not sure what to fix. The bullet physics doesn’t quite work and makes all these boxes. I don’t get it.
Bullet Physics Simulation Progress- 1/7/22
I’m following the video along, making the chain. It’s simply just making a donut polygon, extending it, thinning it out, and then multiplying them and connecting them together to form the chain. Afterwords, I’ll add the ball. Then I can focus on the animation and physics portion.
Helmet Sculpt FINAL – 10/26/21
Today I have finally finished up the helmet sculpt in Maya. I did the hair shading, I sculpted then shaded and color assigned the pedestal, and I finalized the lighting. There are some things I could’ve done better- I think I sculpted too many bumps into the helmet. I also think I could’ve done the […]
Progress Update 11/19/21 Storyboarding
Using my thumbnails as a reference, I’m doing my best to storyboard out the scene. So far, I’ve nearly completed two.
Progress Update 11/17/21 Story Thumbnailing
Today, I used what I have already written down and drawn on paper in order to thumbnail out the storyboards on Adobe Photoshop. I tried to keep in mind the horizon line, the perspective, and the 180 line I remember being talked about in various storyboarding tip videos. I plan on doing a small animation, […]
Progress Update 11/12/21
I’ve decided I’ll animate a scene in Adobe Animate. I have sketched out character designs and a rough storyboard. (I don’t have a picture of it, unfortunately.) However, I wanted to test out timing and animation on this program, so I made a simple bouncing ball animation. I used a guide to try and time […]
Progress- 11/3/21
Today I’m just refreshing myself as I think of potentional animation ideas.
10/22/21 Progress Update
Today I’ve finished up the shaders and displacement. As you can see, the helmet now has more bumps, iron, and an adjusted color. All that’s left to do is the hair shading, pedastal modeling, and lighting.
10/20/21 Progress Update
I have created an environment for the helmet, downloaded a HDRI, made a skydome light, added a light source, and changed the surface material. Now, today, I am doing the actual shaders, following along with the video.
10/15/21 Progress Update
I’ve adde the hair portion to the helmet, following the video’s instructions. All I need to do to finish it is add some modifiers and I will be done with xgen, and can move onto the further parts.
10/8/21 Progress Update
I’ve fully sculpted in dents and roughness into the helmet. You can’t fully see it in the screenshot though.
10/6/21 Progress update
Fully roughed out the helmet. Going to move onto sculpting it.
10/1/21 Progress Update
Today I was able to do a “test mirror” in order to see what it might look like when completed. I also softened some hard edges. However, I still need to refine certain details.
Squash And Stretch Practice
In this excerise, I made two squash and stretch animations. The first one I mostly did what the guy in our morning video did- made a bouncing ball. However for the second one, I decided to make a cute little frog. I had it squash then stretch subtly as it flew up. Then finally I […]
9/29/21 Update
Today I’ve been focused on cutting out an eye shape for the helmet. I didn’t get to completely finish the half, my work is too slow to have done that so soon.
9/22/21 Update
I’m still working on sculptting te helmet, but I’m making quick progress! I plan on having it fully roughed out by tomorrow.
9/17/21 Update
Today I’ve started work on the spartan helmet portion of the Maya Lessons. I’ve already placed the reference images in my workspace, so I’m beginning on sculpting the model. I’m following the instructions in order to roughly block out the shape.
Thaumagram
https://www.youtube.com/shorts/JBxS4RgkEdI (Embed seems to not work) In this, I made a thaumagram. I tried to make a chick popping out of an egg, and it went okay. I’m bad at spinning it though, so it doesn’t show up well on camera.
Maya Project Update
I’ve just started working on the helmet in Maya. I got through every tutorial video, and I’m ready to use that knowledge as I follow along with this part. So far I only put down the image planes.
Line Animation
In this project I started practicing my animation skills by making something simple on Brush Ninja. I tried to utalize the principals that I still remember, and I had a lot of fun making this.
Progress Update- 9/10/21
I’m nearly through all of the videos. I believe next week I’ll truly be able to start on the spartan helmet. I’ve been listening and learning about how Maya works.
Update- 9/1/21
I’m still working through the videos. I’ve gotten up to video 42. I’m mostly just watching and following along when necessary.
8-27-21
I’m still trying to get through the tutorial videos. I’m at number 25, and this was me following along, testing the different modeling tools that will be used.
Progress Update- 8/25/21
I’ve chosen to do Maya. Currently, I’m following the video tutorials. I’m up to video 13, and once I get to the portion where I have to create, I will. After I get through all the videos then I can move onto the projects such as the spiderman one. Then when those are done, I’ll […]
Character Animator Progress Update- 5/14/21
I turned the things I made into swap sets. There were some complications so I had to redo some rigging.
Lesson 4- Working With Objects
In this lesson I learned how to work with layers, edit graphics, and type on a path in Indesign. I simply followed the instructions, doing what it said. I struggled a little with getting through this just because of all the little things to do, even though they weren’t hard.
Character Animator Progress Update- 5/13/21
Today I made some assets to turn into swaps in Character Animator, and I added some shadow. I’ll work on it more after school, as I still need to refine some of the details on my character, make the swapping work in Ch, and work on the rest of the project. I still need to […]
Character Animator Project Update- 5/12/21
Today I made a hand shape. It took longer than expected, but now that I have the hang of it, I should be able to make more much quicker. I still need to make sitting poses, but I’ll be staying after school to work on this.
Character Animator Project Update- 5/11/21
I finished making each mouth shape. I’m going to work on hand poses and different sitting positions.
Character Animator Progress Update- 5/10/21
Today I focused on making mouth shapes. I plan on continuing at home, or at least working on other parts of the project while at home.
Character Animator Progress Update- 5/3/21
I’ve started rigging my character, and making sure my layers are categorized and named correctly. I haven’t made the mouths or expressions yet, but I want to at least ensure I have the basics done. I’ll move onto the finer details after.
Character Animator Progress Update 4/30/21
I’m almost done with the character. Just making its eyes now. Will work on some expressions next. I divided up the legs so it’s all not one big mass.
Character Animator Progress- 4/29/21
Working on things like the hair and legs.
Character Animator Progress- 4/28/21
Steady progress in making my character. Adding details and various things as I go along. I might break up the pants into more seperate pieces to help myself further down the line. And I need to add the hair.
Character Animator Progress 4/27/21
Today, I’m still working on making my avatar. Using my sketches I made previously in the background as a guide. Mainly the one facing forward, as the others are just there for later / inspiration.
Indesign Lesson 1
In this lesson, I just familiarized myself with the tools and features of Indesign. The hardest part of this was actually reading the instructions, as the constant doing and undoing confused me for some reason. Ultimately I just followed along and skimmed through, as I knew most of what it was trying to teach.
Animate Lesson 10-
In this lesson, I used what I learned in order to make an interactive video. I dragged in sounds, imported videos, and did a little bit of coding using the wizard. I followed the instructions, going step by step. Overall, I didn’t struggle very much, but opening a different application to convert a video was […]
Lesson 9- Virtual Reality Environments
In this prject, I learned how to use VR view in Adobe Animate. I learned how VR view works, I learned how to import from other libraries, and I learned how to code different scenes. I started by first placing in the backgrounds. Next, I grabbed the library from the end file and imported it […]
Lesson 8- Restaurant Guide
In this lesson, I learned how to make an interactive menu in Adobe Animate. First, I made a button. Then I copied the button, changing minor details in order to make the rest of them. Next, I placed in the menu items, that would pop up when the buttons were pressed. Finally, I followed the […]
Lesson 2- Edible Blossoms
In this lesson, I continued to familiarize myself with using InDesign. I learned how to make text styles, how to use object styles, paragraph styles, and how to drop in images. Following the steps, I changed the color and font of certain texts, italicised, and added the dining room image in the top right. Finally, […]
Animating Shapes and Using Masks
In this project, I learned how to use masks, use shapehints, and how to animate a gradient effect. I followed the instructoins best I could, but I think I made the fire changes a bit too exaggerated. Overall, it was an easy assignment. However, I did struggle with the shape hints at first because it […]
Animation Lesson- Coffee
In this project, I made a mockup coffee shop sign. It was a struggle for me, and I’m not sure why. I messed up my coffee mug somehow, making things like changing the stroke size or adding a handle very difficult. So I opted out on that. I tried following the instructions to the best […]
Lily Pads
In this project, I learnt how to make lily pads. I used a gradient for the background, and I used the pen tool to make the petals and lily pads. I made gradients inside the petals and pads and then made water rippling effects after. Overall, it was okay, but I struggled in making it […]
Controlling the Camera- Juno’s Journey
In this project I learned how to control the camera in Adobe Animate. I followed the instructions step by step, learning how to zoom, pan, and rotate. I followed Juno around as it orbited, eventually stopping on it reaching Jupiter. This was a simple and easy project, and I enjoyed it.
Advanced Motion Tweens- Currency Wars
In this project, I furthered my abilities to use motion tweens in adobe animate. I followed the instructions, making motion tweens, easing in and out, splitting tweens, ect. It was realitevly easy, but I changed a few things up. Following the instructions exactly didn’t work completely, so I changed the arcs of eases. Then, it […]
Jellyfish
In this project, I attempted to make a jellyfish. I learned about custom brushes, effects, and gradients. I followed the instructions best I could, but this was a struggle for me. I couldn’t get things to work exactly how I wanted them to, I couldn’t get things to look right, and overall, it was not […]
Animating Symbols
In this project I practiced animating symbols. I learned about motion tweens, 3d rotation, ease, alpha values, and transforming. This was overall an easy assignment, but I must have transformed the right car wrong, as it’s a bit crunched.
Character Animation
In this project, I learned how to animate a character in Adobe Animate. I learned about free transform, lip syncing, pathfinding, tweening, and swapping. I followed the instructions best I could. The toughest part was making the path for the fly, as it didn’t work for a long time. But eventually I got it working […]
Simple Shapes- Yeti
In this project, I used Adobe Illustrator in order to make a vector yeti. I learned how to use shape tools, how to manipulate the shapes, how to add strokes, how to make shadows, and how to add a beveled effect. I couldn’t make the background blue on it’s own, so I opted to make […]
Animation Lesson 1- Getting Started
In this lesson I went through the basics of Animate CC. I went through how the timeline works, layers, and how to insert keyframes. I also learned about blur effects and shape tools. Overall, it was simple.
Simple Shapes- Basketball Player
In this project, I used Adobe Illustrator to make a basketball player. I forgot that I was meant to make it in my likeness, so I may have just made some edgy kid that was forced to play basketball in PE. I experimented quite a bit with the tools the tutorial showed me how to […]
Lesson 2- Protect Our Wildlife
In this lesson I learnt many basic skills of Adobe Illustrator, such as Isolation mode, grouping, selecting, resizing, and aligning. I simply followed the instructions step by step, first grouping and aligning the bamboo, then creating the red panda’s body, then placing in the bamboo, then adding leaves, and then finally the eye shines.
Turkey (11/17/20)
In this project I made a turkey in Adobe Illustrator, I mainly used the shape tools, making elipses and rounded rectangles, but I also used the pen tool to make special shapes. I followed the provided youtube tutorial step by step, while also adding some personality of my own to my turkey. For example, I […]
Nut and Squirrel Boutique
In this project I practiced and learned several skills in Adobe Illustrator. I learned how to use shape tools, make symbols, trace, ect. There were a few things I could not do for some reason- I could not round the background rectangle, and I could not use the font that the instructions had. However, I […]
Bouncing Ball Project
Following the provided video tutorials, I started on part one. In part one, I learned about the timeline, frames, keyframes, tweening, and squash and stretch. I followed along to the video, doing as instructed. I made the circle and the line, made the circle into a symbol, animated, then exported it. Next, I did part […]
Stop Motion Animation (10/16/20)
In this project I attempted to make a stop motion animation. I decided to use construction paper. I didn’t have a camera stabilizer, which I regret, because the end result shakes a lot. It’s something I learned from. However, to make this, first I had to cut out each individual piece, and then glue only […]
Movie Poster Re-imagining
In this project, I re-imagined a movie poster. I decided to re-imagine the movie “The Thing”, and spin it into something similar but different. I wanted to base it off a game I have played a lot recently named Among Us. I first decided to create a concept for this poster. Next, I took the […]
About Me!!
My name is Kayla White, and I am in Animation 1 and Graphic Design 1! I’m in these classes to improve my art skills, and to hopefully become an animator in the future. I enjoy drawing and creating art.
Elements of Design (9/17/20)
For my elements of design poster, I just kind of wanted to use a cool brush I found. So I made the poster using it. I wrote out most of the words on my own, except for the title. I included value, Line (for both value and the outline), shape, texture, and then space.
Progress Update- 3/10/2020 South Park
Today I’m just working on making a back sprite in case we need it in our animation. I am also planning on rigging it slightly.
Progress Update- South Park 3/6/2020
Today I am simply just adding another expression as a trigger in Character Animator. I have set it up so whenever I press 2, it swaps to this expression for the eyes.
South Park Character FINAL
For this final, I made a self portrait based off the cartoon South Park. I practiced my knowledge of vector tools, such as pen, shape tools, and fill. I started with a bare base, then my hoodie, then my pants, and then my hair and face. I also added all the extra lines last.
Progress Update- 2/28/2020 South Park Character
Today I mainly focused on fixing any mouths that had issues, and creating mouths I forgot to include. I added the S mouth because I forgot to create it beforehand. I also adjusted my left arm rig.
Progress Update- South Park 2/26/2020
In this update, I’m currently rigging the model, in order to try and realistically move the arms.
South Park Self Portrait
In this project, I used the skills I learnt in order to make a South Park self portrait. I do not have any progress posts because I finished this project before that was a requirement. This took me three class periods, which were Monday, Wednesday, and Friday. First, I started by getting a base. I […]
Ninjas
In this project I made vector ninjas based off the Lego Ninjago series because I loved that show. First, I started by following the instructions. I still got creative with the colors and acessories, but I did follow the instructions in order to still make it look like a ninja. I started with the red […]
Sign Holder Hippo
In this project I created a vector hippo following the instructions provided, but also while getting a little creative. For the head, ears, nostrils, and teeth, I followed the instructions pretty closely. However for the eyes I made them small and off to the side slightly because I thought it looked really cute. Then for […]
Pen Tool Exercises- Adobe Illustrator
In this excersise, I learnt and practiced how to use the pen tool in Adobe Illustrator. I simply watched the video provided for the first excersise, and followed along. Then, I did the other two on my own, following the instructions on the pages.
Dopamine Kayla White Soda Can NO BACKGROUND- Alt Version
I created this alternate post for this post here, https://kaylawhite.home.blog/2019/12/13/188/ , because I wanted to show off the soda can’s details a bit more clearly. This is just an alternate version.
Dopamine Kayla White Soda Can
In this project, I practiced what I learnt in order to create my own unique 3D soda can in Photoshop. First, I created the 3D soda can using the pre-made one in Photoshop. Next, I created the gradient for the label. I decided to experiment, so I first placed down rough colors that I wanted. […]
White Soda Can
In this project, I learned how to make a 3D soda can using the 3D interface in Photoshop. First, I read and followed the instructions for part 1 of the soda can. I created the 3D model, created the bubbles on the texture, created the logos, and then the text. Next, I added the nutrition […]
White Clock
In this project I learnt how to use the Photoshop timeline in order to animate a clock. I followed the instructions, making the white circle, then the blue outline. Next I made the numbers using Broadway font. Then, I made all of the light blue lines. After that, I made all 12 hands in all […]
Rocket
In this lesson I learned how to use the Photoshop timeline in order to make a simple GIF. I followed the instructions, dragging both the rocket and the flame onto my file. Then I typed the text. Next, I opened up the timeline and made frames one through five. Then finally I made the last […]
Kayla White Wooden Text
In this project, I learned how to make wooden text using image adjustment curves, the text tool, hue and saturation, the gradient tool. I also learned neat and easy ways to make shadows! I don’t know exactly why mine looks a little different from the instructions, but I gave it my best shot anyways. First, […]
White Shiny Text Name
In this project I practiced what I learnt about shiny text. Using what I learned in the Shiny Text Design project, I simply just changed the text and the colors. I used the same effects and background. However, I changed all the colors in order to make it look like jade.
White Shiny Text Design
In this project I learned how to make shiny text. Following the instructions, I gray scaled the wood and used it as my background. Next, I typed Design, and followed the instructions to give it the right effects. Then I warped the rainy second image, and put it over my words to give it a […]
Comic Book Effect
Today I made a comic book effect using filters and other tools in Photoshop. I had some trouble with this, as my picture was much bigger than the one in the instructions, and the text box tool kept using random words instead of my own, but I pushed through and made something. First, following the […]
White Impossible Creature Wouse
In this project, I combined two completely different animals into a single new animal. I’ve named it the Wouse, since it is a weasel and a mouse combined into a single creature. First, I cut out the mouse’s ears. I dragged them over to my weasel image, and resized and rotated them until they fit […]
White Impossible Creature Practice
Today I learned how to combine two animals together. I learnt how to use the clone tool, the quick selection tool, how to use image adjustments, and I practiced using the magnetic lasso tool and transform tool. I had a lot of troubles in this but I did my best to work around them and […]
White Tattoo Will Smith
In this project I practiced what I learned on the Taylor Swift Project. I tattooed Will Smith as the Genie in Aladdin. First, I did the skull with a rose. I wrapped it around his shoulder and chest using the transform tool. Next, I did the dragon and the lion, again using the transform tool. […]
White Taylor Swift Tattoo
In this project I learnt how to use the transform tool. I followed the instructions provided. First, I did the dragon, following the instructions to wrap it around her arm. Then, I did the tribal tattoo, following the instructions to change the width and height, and to erase overlapping parts. Lastly, I did the butterfly, […]
White Colorize Cemetery 2
For this project, I colorized a black and white image of a cemetery. I practiced what I learnt on the Colorize Solider project by using magnetic lassos, quick masks, and magic wands. First, I started on the grass. I quick masked all of the grass I possibly could and turned the mask into a color […]
White Colorize Soldier
Before After For this project, I colorized a black and white photo of a soldier. I learned how to make a quick mask, how to use the magic wand tool and the Magnetic Lasso, and how to colorize a black and white photo. First, I used the magic wand tool to color the main part […]
Warm Up 9/18/19
C. Contrast- A difference created when elements are placed next to each other. A. Alignment- Every element is visually connected to another element. Repetition- The action of repeating something that has already been said or written. Proximity- Proximity minimizes visual clutter, emphasizes organization and increases viewer comprehension.
Warm-Up 9/16/19
The principles of design are proportion, the look, patterns, and repetition.
Creative Commons Presentation
Me and my partner Ayvae created a Creative Commons Presentation for our Principles of A/V class.
Our Social Contract
A Social Contract is an agreement that the class creates to help build mutual respect. The students create responses that are recorded and then signs he contract to claim that is how they want to be treated and how they will treat others. How do I want to be treated by you, the teacher? I […]
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