Kayla White’s Blogs
I forgot to turn this in earlier! I followed the instructions, putting in the video, adding the text overlay, and adding some effects.
In this lesson, I animated a hot air balloon flying across the sky. I also forgot to turn this in when I finished it. LOL. I followed the instructions, adding in the parts, animating the man and him gliding through the sky.
In this lesson, I learned how to rotoscope. Frame by frame I went through with the rotoscoping brush, cutting out the background that was left over around the boy. The program does the majority of the work, but it’s not perfect. Once I went through frame by frame, I added a blue background and moving […]
In this project, I learned about the various variations of the puppet pin tool. Please excuse the choppiness of the gif, I had to sacrifice some quality in order to upload it as an animated gif rather than a video. I added the water background, the crab, and the text. Next was sizing the crab, […]
In this project, I followed the first half of the tutorial to make a bolt of lightning hit the street. It’s a short gif, and I started to run out of time near the end, but I still gave it my best shot. I followed the tutorial to the best of my ability but forgot […]
In this project, I followed the tutorial’s second half in order to animate lightning behind a cloud. Personally, this was the most fun out of the two halves. I made lightning, blurred it, took smoke sprites, and turned them into clouds, layered effects, etc! I even formed the smoke sprites into a heart shape with […]
I’ve almost completed the first half of the lightning project — however, I have to manually keyframe the lightning reflection because of how I set it up. I’ve decided to make some progress on the second half before finishing up, so perhaps I could turn them both in around the same time.
(the videos on the side are background videos to increase focus lol. It’s working really well actually!) In this project, so far, I’ve added the lightning and been working on the blur on the ground. Instead of a flat box I changed the mask of the ground to fit the crosswalk shape. I had to […]
In this project, I animated a Halloween intro using various methods in Adobe After Effects. Following a video for inspiration, I used a puppet tool on each bat in order to make them flap around — once complete, I looped the animation and moved them across the sky. I added a scroll effect to the […]
In this project, attempted to animate text using effects. However, I will admit, because I struggled to get through the text in this project, I improvised. I couldn’t find the right ripple effect for the top text, so I made my own. I thought the fonts were ugly, so I chose my own. Things messed […]
In this project, I learned how to create animations using basic effects. I followed the instructions as close as I could, putting in the text, images, etc. I put in the effects, and eventually finished up.
What challenges have you faced in life? I moved a lot when I was growing up, so the change affected how I made friends. However, despite this, I still formed groups of people I cared about. How did you feel? Overwhelmed by all the changes. How did you deal with these challenges? I adapted over […]
In this project, I followed the instructions in order to make a flower that falls from a star and turns into a flower. I also made leaves and a stem rise out of the pot. Overall, it was an interesting assignment, but I’m glad I got it done. I now know how to edit shape […]
In this project, I used the ultimate walker rig in order to practice creating a walk cycle. I ran into several issues, such as the legs freaking out occasionally, and it looking strange. However, I pushed through and did the best I could despite the struggles. This was good practice and I followed the video […]
In this project I learned how to utilize rigs, repath files, and set keyframes with a rig. I didn’t follow the video point for point, because I thought his animation looked weird, so I made my own.
I have been working on the floursack jumping animation. So far, I’ve gotten through the keyframes and timing. I’ll be doing the in-betweens soon. I enjoy this process and seeing my vision come to life. Hopefully, I’ll be able to add some character to the final animation!
Today I’ve finished up the pendulum animation exercise. I mostly followed the video, however, I did my own adjustments. My timings are slightly different from his. My positions are slightly different from his. I thought animating the swing was a lot of fun near the end.
Today I’ve finished up my Floaty Ball Animation project. However, I hit several struggles along the way. I didn’t make my animation quite right near the end, and somehow I managed to permanently change the color pattern on the beach ball. I didn’t know how to fix it, so I just decided to turn it […]
Today, I worked on the floaty bouncing ball project. I’m halfway done, as I modeled, colored, and animated the ball. I just have to finish up some parts and I should be finished soon. Hardest part for me was getting the line indents in the model- for some reason they didn’t want to work.
Today I’ve finished animating the rolling bowling ball. Please ignore the compression, the encoder does that when I turn the mvi’s into gifs. I followed along with the video, using his timings and instructions in order to complete it. I know I forgot to post updates, but I have been working on this for a […]
Today I created and finished a bouncing ball animation in Maya. I wasn’t sure how to get rid of the texts on the bottom, nor why when I converted it into a GIF, it became crusted and strange. Otherwise, I followed the video as best as I could.
Today I decided I would start work on the cloth simulation video, that you are meant to do after the wrecking ball. I decided to take a break from the wrecking ball temporarily after getting stuck repeating the same things over and over again, with no sure way how to fix it. This is much […]
I can’t get the boxes to go away. I might just have to completely start from scratch. The bullet physics thing doesn’t seem to want to work. I must have messed up something. I just can’t figure out what.
I went back to adjust the size of the ball, however, at some point, things got messed up and I’m not sure what to fix. The bullet physics doesn’t quite work and makes all these boxes. I don’t get it.
I’m following the video along, making the chain. It’s simply just making a donut polygon, extending it, thinning it out, and then multiplying them and connecting them together to form the chain. Afterwords, I’ll add the ball. Then I can focus on the animation and physics portion.
Today I have finally finished up the helmet sculpt in Maya. I did the hair shading, I sculpted then shaded and color assigned the pedestal, and I finalized the lighting. There are some things I could’ve done better- I think I sculpted too many bumps into the helmet. I also think I could’ve done the […]
Using my thumbnails as a reference, I’m doing my best to storyboard out the scene. So far, I’ve nearly completed two.
Today, I used what I have already written down and drawn on paper in order to thumbnail out the storyboards on Adobe Photoshop. I tried to keep in mind the horizon line, the perspective, and the 180 line I remember being talked about in various storyboarding tip videos. I plan on doing a small animation, […]
I’ve decided I’ll animate a scene in Adobe Animate. I have sketched out character designs and a rough storyboard. (I don’t have a picture of it, unfortunately.) However, I wanted to test out timing and animation on this program, so I made a simple bouncing ball animation. I used a guide to try and time […]
Today I’m just refreshing myself as I think of potentional animation ideas.
Today I’ve finished up the shaders and displacement. As you can see, the helmet now has more bumps, iron, and an adjusted color. All that’s left to do is the hair shading, pedastal modeling, and lighting.
I have created an environment for the helmet, downloaded a HDRI, made a skydome light, added a light source, and changed the surface material. Now, today, I am doing the actual shaders, following along with the video.
I’ve adde the hair portion to the helmet, following the video’s instructions. All I need to do to finish it is add some modifiers and I will be done with xgen, and can move onto the further parts.
I’ve fully sculpted in dents and roughness into the helmet. You can’t fully see it in the screenshot though.
Fully roughed out the helmet. Going to move onto sculpting it.
Today I was able to do a “test mirror” in order to see what it might look like when completed. I also softened some hard edges. However, I still need to refine certain details.
In this excerise, I made two squash and stretch animations. The first one I mostly did what the guy in our morning video did- made a bouncing ball. However for the second one, I decided to make a cute little frog. I had it squash then stretch subtly as it flew up. Then finally I […]
Today I’ve been focused on cutting out an eye shape for the helmet. I didn’t get to completely finish the half, my work is too slow to have done that so soon.
I’m still working on sculptting te helmet, but I’m making quick progress! I plan on having it fully roughed out by tomorrow.
Today I’ve started work on the spartan helmet portion of the Maya Lessons. I’ve already placed the reference images in my workspace, so I’m beginning on sculpting the model. I’m following the instructions in order to roughly block out the shape.
I’ve just started working on the helmet in Maya. I got through every tutorial video, and I’m ready to use that knowledge as I follow along with this part. So far I only put down the image planes.
In this project I started practicing my animation skills by making something simple on Brush Ninja. I tried to utalize the principals that I still remember, and I had a lot of fun making this.
I’m nearly through all of the videos. I believe next week I’ll truly be able to start on the spartan helmet. I’ve been listening and learning about how Maya works.
I’m still working through the videos. I’ve gotten up to video 42. I’m mostly just watching and following along when necessary.
I’m still trying to get through the tutorial videos. I’m at number 25, and this was me following along, testing the different modeling tools that will be used.
I’ve chosen to do Maya. Currently, I’m following the video tutorials. I’m up to video 13, and once I get to the portion where I have to create, I will. After I get through all the videos then I can move onto the projects such as the spiderman one. Then when those are done, I’ll […]
I turned the things I made into swap sets. There were some complications so I had to redo some rigging.
In this lesson I learned how to work with layers, edit graphics, and type on a path in Indesign. I simply followed the instructions, doing what it said. I struggled a little with getting through this just because of all the little things to do, even though they weren’t hard.
Today I made some assets to turn into swaps in Character Animator, and I added some shadow. I’ll work on it more after school, as I still need to refine some of the details on my character, make the swapping work in Ch, and work on the rest of the project. I still need to […]
Today I made a hand shape. It took longer than expected, but now that I have the hang of it, I should be able to make more much quicker. I still need to make sitting poses, but I’ll be staying after school to work on this.
I finished making each mouth shape. I’m going to work on hand poses and different sitting positions.
Today I focused on making mouth shapes. I plan on continuing at home, or at least working on other parts of the project while at home.
I’ve started rigging my character, and making sure my layers are categorized and named correctly. I haven’t made the mouths or expressions yet, but I want to at least ensure I have the basics done. I’ll move onto the finer details after.
I’m almost done with the character. Just making its eyes now. Will work on some expressions next. I divided up the legs so it’s all not one big mass.
Working on things like the hair and legs.
Steady progress in making my character. Adding details and various things as I go along. I might break up the pants into more seperate pieces to help myself further down the line. And I need to add the hair.
Today, I’m still working on making my avatar. Using my sketches I made previously in the background as a guide. Mainly the one facing forward, as the others are just there for later / inspiration.
In this lesson, I just familiarized myself with the tools and features of Indesign. The hardest part of this was actually reading the instructions, as the constant doing and undoing confused me for some reason. Ultimately I just followed along and skimmed through, as I knew most of what it was trying to teach.
In this lesson, I used what I learned in order to make an interactive video. I dragged in sounds, imported videos, and did a little bit of coding using the wizard. I followed the instructions, going step by step. Overall, I didn’t struggle very much, but opening a different application to convert a video was […]
In this prject, I learned how to use VR view in Adobe Animate. I learned how VR view works, I learned how to import from other libraries, and I learned how to code different scenes. I started by first placing in the backgrounds. Next, I grabbed the library from the end file and imported it […]
In this lesson, I learned how to make an interactive menu in Adobe Animate. First, I made a button. Then I copied the button, changing minor details in order to make the rest of them. Next, I placed in the menu items, that would pop up when the buttons were pressed. Finally, I followed the […]
In this lesson, I continued to familiarize myself with using InDesign. I learned how to make text styles, how to use object styles, paragraph styles, and how to drop in images. Following the steps, I changed the color and font of certain texts, italicised, and added the dining room image in the top right. Finally, […]
In this project, I learned how to use masks, use shapehints, and how to animate a gradient effect. I followed the instructoins best I could, but I think I made the fire changes a bit too exaggerated. Overall, it was an easy assignment. However, I did struggle with the shape hints at first because it […]
In this project, I made a mockup coffee shop sign. It was a struggle for me, and I’m not sure why. I messed up my coffee mug somehow, making things like changing the stroke size or adding a handle very difficult. So I opted out on that. I tried following the instructions to the best […]
In this project, I learnt how to make lily pads. I used a gradient for the background, and I used the pen tool to make the petals and lily pads. I made gradients inside the petals and pads and then made water rippling effects after. Overall, it was okay, but I struggled in making it […]
In this project I learned how to control the camera in Adobe Animate. I followed the instructions step by step, learning how to zoom, pan, and rotate. I followed Juno around as it orbited, eventually stopping on it reaching Jupiter. This was a simple and easy project, and I enjoyed it.
In this project, I furthered my abilities to use motion tweens in adobe animate. I followed the instructions, making motion tweens, easing in and out, splitting tweens, ect. It was realitevly easy, but I changed a few things up. Following the instructions exactly didn’t work completely, so I changed the arcs of eases. Then, it […]
In this project, I attempted to make a jellyfish. I learned about custom brushes, effects, and gradients. I followed the instructions best I could, but this was a struggle for me. I couldn’t get things to work exactly how I wanted them to, I couldn’t get things to look right, and overall, it was not […]
In this project I practiced animating symbols. I learned about motion tweens, 3d rotation, ease, alpha values, and transforming. This was overall an easy assignment, but I must have transformed the right car wrong, as it’s a bit crunched.
In this project, I learned how to animate a character in Adobe Animate. I learned about free transform, lip syncing, pathfinding, tweening, and swapping. I followed the instructions best I could. The toughest part was making the path for the fly, as it didn’t work for a long time. But eventually I got it working […]
In this project, I used Adobe Illustrator in order to make a vector yeti. I learned how to use shape tools, how to manipulate the shapes, how to add strokes, how to make shadows, and how to add a beveled effect. I couldn’t make the background blue on it’s own, so I opted to make […]
In this lesson I went through the basics of Animate CC. I went through how the timeline works, layers, and how to insert keyframes. I also learned about blur effects and shape tools. Overall, it was simple.
In this project, I used Adobe Illustrator to make a basketball player. I forgot that I was meant to make it in my likeness, so I may have just made some edgy kid that was forced to play basketball in PE. I experimented quite a bit with the tools the tutorial showed me how to […]
In this lesson I learnt many basic skills of Adobe Illustrator, such as Isolation mode, grouping, selecting, resizing, and aligning. I simply followed the instructions step by step, first grouping and aligning the bamboo, then creating the red panda’s body, then placing in the bamboo, then adding leaves, and then finally the eye shines.
In this project I made a turkey in Adobe Illustrator, I mainly used the shape tools, making elipses and rounded rectangles, but I also used the pen tool to make special shapes. I followed the provided youtube tutorial step by step, while also adding some personality of my own to my turkey. For example, I […]
In this project I practiced and learned several skills in Adobe Illustrator. I learned how to use shape tools, make symbols, trace, ect. There were a few things I could not do for some reason- I could not round the background rectangle, and I could not use the font that the instructions had. However, I […]
Following the provided video tutorials, I started on part one. In part one, I learned about the timeline, frames, keyframes, tweening, and squash and stretch. I followed along to the video, doing as instructed. I made the circle and the line, made the circle into a symbol, animated, then exported it. Next, I did part […]
In this project I attempted to make a stop motion animation. I decided to use construction paper. I didn’t have a camera stabilizer, which I regret, because the end result shakes a lot. It’s something I learned from. However, to make this, first I had to cut out each individual piece, and then glue only […]
In this project, I re-imagined a movie poster. I decided to re-imagine the movie “The Thing”, and spin it into something similar but different. I wanted to base it off a game I have played a lot recently named Among Us. I first decided to create a concept for this poster. Next, I took the […]
My name is Kayla White, and I am in Animation 1 and Graphic Design 1! I’m in these classes to improve my art skills, and to hopefully become an animator in the future. I enjoy drawing and creating art.
For my elements of design poster, I just kind of wanted to use a cool brush I found. So I made the poster using it. I wrote out most of the words on my own, except for the title. I included value, Line (for both value and the outline), shape, texture, and then space.
Today I’m just working on making a back sprite in case we need it in our animation. I am also planning on rigging it slightly.
Today I am simply just adding another expression as a trigger in Character Animator. I have set it up so whenever I press 2, it swaps to this expression for the eyes.
For this final, I made a self portrait based off the cartoon South Park. I practiced my knowledge of vector tools, such as pen, shape tools, and fill. I started with a bare base, then my hoodie, then my pants, and then my hair and face. I also added all the extra lines last.
Today I mainly focused on fixing any mouths that had issues, and creating mouths I forgot to include. I added the S mouth because I forgot to create it beforehand. I also adjusted my left arm rig.
In this update, I’m currently rigging the model, in order to try and realistically move the arms.
In this project, I used the skills I learnt in order to make a South Park self portrait. I do not have any progress posts because I finished this project before that was a requirement. This took me three class periods, which were Monday, Wednesday, and Friday. First, I started by getting a base. I […]
In this project I made vector ninjas based off the Lego Ninjago series because I loved that show. First, I started by following the instructions. I still got creative with the colors and acessories, but I did follow the instructions in order to still make it look like a ninja. I started with the red […]
In this project I created a vector hippo following the instructions provided, but also while getting a little creative. For the head, ears, nostrils, and teeth, I followed the instructions pretty closely. However for the eyes I made them small and off to the side slightly because I thought it looked really cute. Then for […]
In this excersise, I learnt and practiced how to use the pen tool in Adobe Illustrator. I simply watched the video provided for the first excersise, and followed along. Then, I did the other two on my own, following the instructions on the pages.
I created this alternate post for this post here, https://kaylawhite.home.blog/2019/12/13/188/ , because I wanted to show off the soda can’s details a bit more clearly. This is just an alternate version.
In this project, I practiced what I learnt in order to create my own unique 3D soda can in Photoshop. First, I created the 3D soda can using the pre-made one in Photoshop. Next, I created the gradient for the label. I decided to experiment, so I first placed down rough colors that I wanted. […]
In this project, I learned how to make a 3D soda can using the 3D interface in Photoshop. First, I read and followed the instructions for part 1 of the soda can. I created the 3D model, created the bubbles on the texture, created the logos, and then the text. Next, I added the nutrition […]
In this project I learnt how to use the Photoshop timeline in order to animate a clock. I followed the instructions, making the white circle, then the blue outline. Next I made the numbers using Broadway font. Then, I made all of the light blue lines. After that, I made all 12 hands in all […]
In this lesson I learned how to use the Photoshop timeline in order to make a simple GIF. I followed the instructions, dragging both the rocket and the flame onto my file. Then I typed the text. Next, I opened up the timeline and made frames one through five. Then finally I made the last […]
In this project, I learned how to make wooden text using image adjustment curves, the text tool, hue and saturation, the gradient tool. I also learned neat and easy ways to make shadows! I don’t know exactly why mine looks a little different from the instructions, but I gave it my best shot anyways. First, […]
In this project I practiced what I learnt about shiny text. Using what I learned in the Shiny Text Design project, I simply just changed the text and the colors. I used the same effects and background. However, I changed all the colors in order to make it look like jade.
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